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Old May 21, 2007, 04:40 PM // 16:40   #41
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Quote:
Originally Posted by makosi
If it were up to me, I'd employ a bot hunter and ban IPs which ran multiple accounts. I'm not that technically adept though.
Sadly if you went of multiple accounts including 2 accounts or even 3, you would ban a fair few GW players. I'm sure alot of players have 2 accounts, in my experience I have found a few who have.
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Old May 21, 2007, 05:01 PM // 17:01   #42
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Quote:
Originally Posted by glountz
Nerf 55?
YOu will have earth tank ele.
Nerf Earth tank ele?
You will have trappers.
NErf? NErf? Nerf?
Stop.
I still agree that protective siprit should be changed into "target ally cannot receive more than 70...40 damage in one hit".
But there is plenty solo builds.
Did you see the Farming of ELite Canthan Missions? It only uses an AI flaw and spirits.
There will always be solo builds.
Loot Scaling is a good way to answer to solo farming. But is nerfing farming is really necessary?
To nerf solo farming, just make group farming a lot more effective than solo.
Well. I personally think that there is NO way to nerf ele tanks unless u take away stoneflesh. However. The really simple way to nerf 55s is to make protective spirit to targer OTHER ALLY. But the thing is that 55s are incredible versatile and fairly fast killers where earth tanks are fairly slow and are slaughered anywhere with interrupts at all or any enchant removal, and trappers are just plain slow. In fact I even know of a build that is even more (actually MUCH more) versatile then the 55 or any other build for that matter. But its REALLY REALLY slow. I believe that is fair. But 55 isnt. srry to say.
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Old May 21, 2007, 05:05 PM // 17:05   #43
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Oh joy, another "I can't solo farm so no one else should be allowed to either" thread. Do us a favor, don't bother.
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Old May 21, 2007, 05:13 PM // 17:13   #44
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About 16 months too late to nerf the 55 build buddy.
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Old May 21, 2007, 05:26 PM // 17:26   #45
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Quote:
Originally Posted by Roshi_ikkyu
Sadly if you went of multiple accounts including 2 accounts or even 3, you would ban a fair few GW players. I'm sure alot of players have 2 accounts, in my experience I have found a few who have.
Sorry, I didn't type that as I intended to.

I meant, of course, they should blacklist IPs which have running bots. Not just any IP with multiple accounts.
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Old May 21, 2007, 05:31 PM // 17:31   #46
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This may be anathema, but...

As much as I have gained from this fan site and similar.. and wiki...

Anyone with half a shot at bragging rights posts the latest and greatest, and boom, say, 25% of the playing GW population knows about it within 20 minutes. In retrospect, this has probably 'ruined' a good portion of the game play for me. Mitigated a lot of the coolness factor.

Case in point: When Prophecies came out, the fan sites were not nearly as well developed, and looking back, that was the best playing campaign imho. NF comes out and wiki has all the elite skills and locations posted within a week or something?!? I only have myself to blame, but of course I go and look everything up. Slightest bit of difficulty on a mission, and I go and look up how the mission plays out. (Maybe getting bombarded with STUPID NOOBZ during the mission was something of a motivator...)

It is kind of interesting actually. The game is competitive in a sense - having more than, or being better than, or knowing more about the game than the other guy; this is what probably drives a lot of us. Bragging rights. That extends into most of the fan sites. Knowledge of the game of the game is crucial for that competitive edge. Seems like a death spiral. In the game we say 'Look at me' - on the fan sites we say 'Look at what I can do' and post so everyone is sure to acknowledge us. Builds spread, 'weaknesses' get exploited, macros get set, Anet nerfs, game play spirals.

I am as guilty as anyone I suppose.
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Old May 21, 2007, 05:39 PM // 17:39   #47
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There is nothing wrong with the various 55 builds. They are just some builds amongst many others.

As for soloing: I sincerely hope solo play and not party play will be the default in GW2. Not by 55 monks, but by just having leveled enough to be able to solo. For every profession! Its time to get some things straight here: Players don't want to wait for partymembers and players don't like to share droppings. That will never change!
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Old May 21, 2007, 05:55 PM // 17:55   #48
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Quote:
Originally Posted by makosi
If it were up to me, I'd employ a bot hunter and ban IPs which ran multiple accounts. I'm not that technically adept though.
More than one account = Bot farmer?

I have 3 accounts that I use. The only 'farming' I do, is to aquire materials and gold for armor and weapons for up to 23 characters (don't ask, but if you must know, 3 people share these accounts under 1 roof. Now to aquire 2 more computers.).
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Old May 21, 2007, 06:00 PM // 18:00   #49
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farming cant be nerfed lol
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Old May 21, 2007, 06:09 PM // 18:09   #50
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Why dont they just make PvE Harder. Add in more mesmers and necros with enchant removal, interrupts and lifestealing skills. Boom 90% of cookie cutter farming builds are ruined with decent enchant stripping and interrupts. Sure eventually people will find a way around that, but then you just add in some more counters to PvE until it is no longer profitable to solo farm due to difficulty.

Skill nerfs should be saved for overused gimmick builds in PvP. Cookie cutter PvE builds should be "balanced" through the use of counters by the mobs themselves.
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Old May 21, 2007, 06:27 PM // 18:27   #51
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There are many options ANet could take to kill 55ing while preserving prot spirit in normal play... they managed to adjust spirit bond fairly well in that regard. So I think they would've done it by now if they wanted to.
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Old May 21, 2007, 06:40 PM // 18:40   #52
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Then while we are at it nerf the solo necros, elementals and dervishes, mesmers, ritualists etc... when will this nonsence end people? Every time someone crys nerf it slowly ruins the game for the rest of us. I think anet can handle the bots using other methods, loot scaleing has already hurt them. Personally I get tired of seeing all this crying about bots, nerfs etc....just leave our damn game alone! Please!
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Old May 21, 2007, 06:50 PM // 18:50   #53
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So A-Net is against farming?
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Old May 21, 2007, 07:49 PM // 19:49   #54
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The biggest problem is that Anet fails at PvE as much as they do PvP. When you solo farm you face a group of enemies in that area that are the same class instead of a mixture. It's not rocket science to put 2 mesmers, 2 necros, 2 monks and 2 warriors etc in an area instead of 20 warriors. Instead of doing this Anet had a GREAT idea and decided to bring in loot scaling... They are so brilliant.
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Old May 21, 2007, 08:25 PM // 20:25   #55
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Default Dude whats your deal?

This might sound as flaming and I aplogise for that but get a grip.

Solo farming has bene away for players to gain what they want faster. i mean seriosuly ti shows no in-blance or something. We're just doing our thing while otherws watch and are overcome witht he jealoousy that they dont have the resources to do the same.

We all started out as people with no money. We all adapted to what was given to us. We all found our way of getting by. (I've chose for solo green farming assassin style and running.)

Solo farming is not a big problem. For one I'm sure the number of casual gamers GREATLY outweigh the number of solo farmers. It's not like theres a dramitc increase in solo farmers everyday. It doesn't need to be nerfed...it needs to be recongnized as a tactic in our worlds battlefield.

Peace out.
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Old May 21, 2007, 08:56 PM // 20:56   #56
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What inflation are bots causing? Weapons, materials, and mods are cheaper then ever. The only thing bots are doing is gathering gold to sell irl to players, which players should not be buying to begin with. That is a different problem anyhow.

Solo play/farming is something to keep players occupied, taking that out would likely drive away a lot of people. It is a poor idea to say "You can only play this way."
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Old May 21, 2007, 10:16 PM // 22:16   #57
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Nerf 'em all. Let Gaile sort 'em out.
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Old May 21, 2007, 10:31 PM // 22:31   #58
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my opinions:

What we have now are very few spots that are worth farming. There are only a handful of items that are rare enough to be way out of reach for the "casual player," and most of the hardcore players as well. So why are most people trying to solo farm for now? Reasons would be for the enjoyment of it, to build up their bankroll anticipating new armor purchases, to get that certain weapon skin they want and for something to do.

The use of 55's is only harmful because of bots. The way bots are harmful to the game...? They are harmful to the enjoyment of it for the rest of us (period). It has little to do with gold they've farmed. What I mean is that they have influenced ANet's design and mechanics for certain areas of the game that were once fun or could have been fun. They've taken steps in attempts to curb bots and stop gold selling which supposedly slowly increases the prices of ingame items. Typically teamed with reasons for change we now have comments about making things accessible and affordable for the "casual player." (I'm not sure when it was decided that a person that plays two hours a week should be able to pop on and buy the most rare items in the game. Even so, the most casual players I've had in my guild have either finished or gotten far enough in each campaign to make some good amounts of gold, or in a position to do so.) So what has happened is that we no longer have places that are fun and profitable to farm, such as griffons outside Augury. The bots are still around but what we get out of the game has been altered. Personally, there could be 5 bots or 5,000 bots and I wouldn't notice if it does in fact escalate item prices because I don't buy or sell items to other players. So all I notice are the negative alterations to the game as it effects solo play.

My play style is probably similar to a good majority of the PvE community. I play with guildees when we do missions, during weekend events like triple green drops and for areas like FoW, SF and Tombs. Other than that I am almost entirely a solo player w/ cheerios (hero-hench). We are now looking at almost seven months since NF came out. Almost everyone in my guild has finished taking all of their characters through. Not very many are hitting HM missions very hard, so outside of doing random missions every so often most people are doing their own thing. For almost everyone that includes some sort of farming. Unfortunately, the chance of getting something worth much are slim because so little is rare anymore and with loot scaling one comes back with very little (like 438g and a handful of whites from UW).

Solo play is integral to the health of GW. We already know that most people detest pugs. If a person's guild is inactive or everyone is busy and there aren't funs things that can be done on your own... *log off* If this continues too much the person will eventually quit *logging on* at all.
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Old May 21, 2007, 11:47 PM // 23:47   #59
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Quote:
Why dont they just make PvE Harder. Add in more mesmers and necros with enchant removal, interrupts and lifestealing skills. Boom 90% of cookie cutter farming builds are ruined with decent enchant stripping and interrupts. Sure eventually people will find a way around that, but then you just add in some more counters to PvE until it is no longer profitable to solo farm due to difficulty.

Skill nerfs should be saved for overused gimmick builds in PvP. Cookie cutter PvE builds should be "balanced" through the use of counters by the mobs themselves.
I think that this is EXACTLY what Anet should do to nerf botters. This wouldn't make the botter prone areas any harder for normal players.
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Old May 21, 2007, 11:57 PM // 23:57   #60
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As much as I want the 55s to DIE because they run around flaunting their awesome drops and ability to farm HM, and I mutter to myself at night, "Don't worry. They'll be nerfed soon" as I try to resist the temptation of making a monk JUST because they can farm so many things, for the whole of the population they should not be nerfed.

As glountz says, soon those now-obsolete 55ers will want the trappers to die, then the obsolete trappers (like me!) will want the earth tanks to die, etcetera, etcetera.
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